- the long range fire zone of French Chassepots
- the superiority in materiel, training, and handling of the German artillery
- cavalry's real value limited to scouting, pursuit, and cavalry v cavalry action
- superior command and control enjoyed by the Germans
Therefore I am thinking I might need two versions of any rules, one with the FPW factors and another "vanilla" one for Georland use, which is more generic.
I also want to take a look at a few other sets of rules to see if there is anything else I should take into account/borrow. next stop here is going to be the late nineteenth century rules in George Gush and Andrew Finch's A Guide to Wargaming.