Some interesting views on boardgames, campaigns and supposed differences between British and US wargaming in this review by Tony Bath (I think).
Thanks to DC of Unfashionably Shiny for the scan.
Old figures, old rules, old scenery, old articles, old reviews, and old wargamers. Not old school. Just old.
Showing posts with label Battle Magazine. Show all posts
Showing posts with label Battle Magazine. Show all posts
Thursday, 12 July 2012
Sunday, 11 March 2012
Update: Big Battle League's Invasion of Arcadia 1975
Following an earlier post about the Big Battle League's Invasion of Arcadia megagame, featured in Battle Magazine, Terry Mutlow, one of the organisers, has been in touch.
Terry writes:
I was delighted to stumble across "Old Metal Detector"'s post (12 June 2011) about the invasion of Arcadia game, which we played on 1000 sq feet, which represented a 30 mile front. .
Following it, a "World Game" (sort of parallel universe, but resembling planet Earth) was devised with different London clubs each running a country. The two super powers were my group (WAR DEPARTMENT) running USOD (sic), United States of Democrova and the wonderfully evil TARKUS (geographically resembling the USSR) was organised by the North London Warlords (hope I've got the name right).
More big war games were played, in which USOD, it has to be said, did much better against its enemy than it did in the Arcadia debacle. I still have nightmares about Field Mashall Steve Tulk of Tarkus!
One large scale exercise was against a local school, headed by General Mark Urban (then a teenager) who went on to become (and still is!) a brilliant defence and political editor of Newsnight on BBC2.
It just goes to show the enormous potential of wargaming as a tool for teaching history, geography. sociology and international politics, when used imaginatively.
(If Tony Blair had been so educated, we would never have become embroiled in Iraq or Afghanistan!)
Although there were several more fabulous big games, enthusiasm waned. In part this was probably down to me. As the driving force for big battles, I spent most of my energies developing WD's own wargame rules to integrate land, air and sea warfare. They eventually sold several hundred copies. One Jaguar pilot (phoning with a query) declared that they were the most realistic air combat rules he'd ever used. That was nice!
It would be great to hear from more of the original participants, from my team and other of our deadly enemies at the time.
Time also to pay our respects to two wonderful characters who helped create Arcadia and what followed - Robin Hunt and "Gentleman" Jack Devlin of North London Warlords - and who are sadly no longer with us.
On a brighter note, buried in deepest Wiltshire, the original USOD army of the War Department still exists as BLUE and RED FORCE.
Over the years, they have been upgraded, developed, and refitted.
There are well over 350 AFVs in each force of 4 mechanised armour brigades and 6 armoured battalions, all with full logistical, engineering, military police and medical support.
I hope to come back and tell more detailed stories from the battle of Arcadia, and developments for the future before too long.
Terry writes:
I was delighted to stumble across "Old Metal Detector"'s post (12 June 2011) about the invasion of Arcadia game, which we played on 1000 sq feet, which represented a 30 mile front. .
Following it, a "World Game" (sort of parallel universe, but resembling planet Earth) was devised with different London clubs each running a country. The two super powers were my group (WAR DEPARTMENT) running USOD (sic), United States of Democrova and the wonderfully evil TARKUS (geographically resembling the USSR) was organised by the North London Warlords (hope I've got the name right).
More big war games were played, in which USOD, it has to be said, did much better against its enemy than it did in the Arcadia debacle. I still have nightmares about Field Mashall Steve Tulk of Tarkus!
One large scale exercise was against a local school, headed by General Mark Urban (then a teenager) who went on to become (and still is!) a brilliant defence and political editor of Newsnight on BBC2.
It just goes to show the enormous potential of wargaming as a tool for teaching history, geography. sociology and international politics, when used imaginatively.
(If Tony Blair had been so educated, we would never have become embroiled in Iraq or Afghanistan!)
Although there were several more fabulous big games, enthusiasm waned. In part this was probably down to me. As the driving force for big battles, I spent most of my energies developing WD's own wargame rules to integrate land, air and sea warfare. They eventually sold several hundred copies. One Jaguar pilot (phoning with a query) declared that they were the most realistic air combat rules he'd ever used. That was nice!
It would be great to hear from more of the original participants, from my team and other of our deadly enemies at the time.
Time also to pay our respects to two wonderful characters who helped create Arcadia and what followed - Robin Hunt and "Gentleman" Jack Devlin of North London Warlords - and who are sadly no longer with us.
On a brighter note, buried in deepest Wiltshire, the original USOD army of the War Department still exists as BLUE and RED FORCE.
Over the years, they have been upgraded, developed, and refitted.
There are well over 350 AFVs in each force of 4 mechanised armour brigades and 6 armoured battalions, all with full logistical, engineering, military police and medical support.
I hope to come back and tell more detailed stories from the battle of Arcadia, and developments for the future before too long.
Sunday, 12 June 2011
The Big Battle League: Et in Arcadia Ego



THE INVASION OF ARCADIA 1975 by the Big Battle League
This article was published in Battle Magazine May 1976 and has been mentioned on the Society of Gentleman Gamers forum.Terry Mutlow and Neil Roberts were the driving forces behind the project and asked Terry Wise to umpire the game by the War Department, a wargames club based in New Malden Surrey.
Other clubs involved were the North London Wargames Society, South London and the Whitehall Warlords and the Hampton and the Wandsworth Wargames clubs.
The game was played on a hall floor 48 by 24 feet over 1100 square feet of battlefield. There were more than 40 players and used models from WWII to 1975, including 4000 infantry, 700 AFVs and 200 aircraft, 40 landing craft and other naval assets.
Tyberius, who posted about the article, is interested in finding out the following:
Is there anyone out there who participated in the original game, or who knows of those that participated in this game?
Is there any more information about this game - who played, any pictures, highlights etc.
Did the Big Battle league organise any other games?
Any comments or further information would be welcome.
Sunday, 5 September 2010
Terry Wise's Observation Post: Battle is dead, long live Battle
This is Terry Wise's first Observation Post column in Military Modelling Magazine from Novemeber 1978, once Battle ceased independent publication
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Saturday, 4 September 2010
Paddy Griffith on Fortress Games
Drawing together a couple of recent themes - making some of Paddy Griffith's writings more accessible, and siege warfare - is this article from the Batttle for Wargamers Wargames Manual, of 1983. Billed as a Military Modelling Magazine Extra, this dated from after the incorporation of Battle for Wargamers into Military Modelling (of which more anon). Among other things the 82 pages included Steve Hezzlewood on the Boucharde Raid, John Bennett on Solo Wargaming, and Terrain for Wargamers by Terry Wise.






Labels:
Battle Magazine,
Paddy Griffith,
Siege warfare
Tuesday, 22 June 2010
Siege Warfare - Siege of Dendermonde, by Ron MIles, in Battle Magazone
Shortly after the discovery of Christopher Duffy's Fire & Stone in the local lending library, Battle Magazine for Wargamers published a series of articles on a massive siege wargame run in Southampton by Ron Miles. This was a Marlburian siege, illustrated with photographs of the town set up, some rather lovely S range figures, and maps and plans of the town.
Henry Hyde has built a pdf containing all these articles which is available for download from the Battlegames website here.
Thursday, 7 May 2009
Personalities on Parade
In the late 1970s Battle Magazine published a series of interviews by Don Featherstone of well known wargamers, under the title Personalities on Parade. I posted the interview with Neville Dickinson on the Lone S Ranger, and Doug has posted the Peter Gilder one on Unfashionably Shiny. I have just posted the Bill Lamming interview on the Old Metal Detector, and thought it might be useful to have all three, plus the George Gush piece, in the same place. They are posted below.
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